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Is ColorSync thread safe?
(HTML)
( )
QA1261: Discusses ColorSync thread-safety issues.
|
Games |
2003-04-17 |
OpenGL Sample Code
(HTML)
QA1166: Describes new naming convention for OpenGL sample code
|
Games |
2004-12-01 |
OpenGL Texture Sharing Between Contexts
(HTML)
QA1031: Describes the process of creating shared OpenGL contexts and sharing textures between these contexts.
|
Games |
2001-05-01 |
QDFlushPortBuffer
(HTML)
( )
QD65: Describes a possible solution for window update problems under Carbon.
|
Games |
2000-11-08 |
Setting the preferred CMM programatically?
(HTML)
QA1086: Uses the NCMConcatProfileSet structure to specify the CMM to be used to make the CMWorldRef with the NCWConcatColorWorld function.
|
Games |
2001-10-24 |
Updating OpenGL Contexts
(HTML)
( )
QA1209: When and why to update an OpenGL context in response to system and user actions.
|
Games |
2003-06-19 |
Using Clip Region and Buffer Rectangles with OpenGL Carbon
(HTML)
( )
QA1222: Shows the basics of using buffer rectangles and clip regions with AGL.
|
Games |
2002-12-19 |
Determining Open Firmware configuration variables
(HTML)
( )
HW56: Discusses how to determine the Open Firmware variables on a system.
|
Hardware |
1999-03-29 |
Difference between using Restart or Shut Down in the Finder's Special menu in Open Firmware
(HTML)
( )
HW47: Explains the differences between using Restart or Shut Down on Open Firmware
|
Hardware |
1999-02-15 |
Expansion ROM device properties
(HTML)
( )
HW50: Describes the Open Firmware properties that should be included in a boot device's expansion ROM.
|
Hardware |
1999-03-29 |
Getting started with Forth
(HTML)
( )
HW53: Describes where FCode driver developers can get information about the Forth programming language.
|
Hardware |
1999-03-29 |
IOKit Framework Headers
(HTML)
( )
QA1107: Describes the differences between the headers in IOKit.framework and the I/O Kit headers in Kernel.framework.
|
Hardware |
2002-01-15 |
Is ColorSync thread safe?
(HTML)
( )
QA1261: Discusses ColorSync thread-safety issues.
|
Hardware |
2003-04-17 |
Is the Open Firmware device tree object oriented?
(HTML)
HW80: Discusses the object-oriented attributes of the Open Firmware device tree.
|
Hardware |
1999-11-15 |
Legacy Devices
(HTML)
HW84: Discusses why legacy devices with hard-wired I/O addresses may not work properly with Open Firmware.
|
Hardware |
2000-03-20 |
The "packages" node in the device tree
(HTML)
HW90: Describes the "packages" node in the Open Firmware device tree.
|
Hardware |
2000-09-05 |
PCI Type 1 Cycles
(HTML)
HW26: Describes the circumstances when the PowerMac generates a Configuration Type 1 command.
|
Hardware |
1995-07-15 |
Sample code for allocating an amount of dictionary space
(HTML)
HW71: Discusses the allocation and the setting of memory for Dictionary space in Open Firmware.
|
Hardware |
1999-10-11 |
What is the "dump" word and how do I use it?
(HTML)
HW68: Describes the function of the Open Firmware word "dump" and how it can be used.
|
Hardware |
1999-10-11 |
What numeric base is the default for the Open Firmware user interface?
(HTML)
HW65: Describes how the default numeric base used by the Open Firmware user interface is hexadecimal.
|
Hardware |
1999-10-11 |
When to use PCMCIA, PC Card, and CardBus
(HTML)
HW77: Explains the differences between PCMCIA, PC Card, and CardBus.
|
Hardware |
1999-11-15 |
Why did the name of the PCI bridge change?
(HTML)
( )
HW59: Explains the name change of the PCI bridge to the generic name "pci" in Open Firmware.
|
Hardware |
1999-03-29 |
Setting the preferred CMM programatically?
(HTML)
QA1086: Uses the NCMConcatProfileSet structure to specify the CMM to be used to make the CMWorldRef with the NCWConcatColorWorld function.
|
Java |
2001-10-24 |
aglChoosePixelFormat, The Inside Scoop
(HTML)
OGL01: Describes the nuances of aglChoosePixelFormat, including specific information on multi-monitor support.
|
OpenGL |
2000-04-03 |
Context Sharing Tips
(HTML)
( )
QA1248: How to correctly share OpenGL contexts and what the limits on this sharing are.
|
OpenGL |
2003-06-24 |
Correct Setup of an AGLDrawable
(HTML)
OGL02: Describes the setup of an AGLDrawable.
|
OpenGL |
2000-10-04 |
Creating an OpenGL texture from an NSView
(HTML)
( )
QA1325: Addresses the issues involved with using an NSView as the source data for an OpenGL texture.
|
OpenGL |
2004-02-13 |
Finding Missing OpenGL CFM Entry Points
(HTML)
( )
QA1225: A resolution to Mac OS X 10.2 OpenGL CFM applications which break under Mac OS X 10.1.
|
OpenGL |
2002-12-23 |
GetProcAdress and OpenGL Entry Points
(HTML)
( )
QA1188: Technique for finding function pointers for OpenGL entry points in Cocoa and Carbon
|
OpenGL |
2002-11-25 |
glFlush() vs. glFinish()
(HTML)
QA1158: Explanation of the differences between glFlush() and glFinish()
|
OpenGL |
2004-10-11 |
How do I determine how much VRAM is available on my video card?
(HTML)
QA1168: Using Core Graphics and IOKit to find the physical size of VRAM on installed hardware.
|
OpenGL |
2004-10-11 |
How do I tell if a particular display is being hardware accelerated by Quartz Extreme?
(HTML)
( )
QA1218: Describes how to use CGDisplayUsesOpenGLAcceleration to see if a display is accelerated or not.
|
OpenGL |
2002-12-04 |
Mac OS X OpenGL Interfaces
(HTML)
( )
QA1269: Describes the Mac OS X specific APIs to set up and use OpenGL.
|
OpenGL |
2003-06-19 |
Menus & Hardware Accelerated OpenGL under Mac OS 9 Carbon
(HTML)
QA1042: Explains how to handle correctly Mac OS 9 menus when there is hardware accelerated OpenGL blitting.
|
OpenGL |
2001-07-10 |
NSOpenGLView redraw problems after a window is closed and re-opened.
(HTML)
QA1353: Workaround for NSOpenGLView failure to draw after its window is closed and re-opened.
|
OpenGL |
2004-12-03 |
NSTimers and Rendering Loops
(HTML)
QA1385: Using Cocoa timers (NSTimer) to drive a rendering loop
|
OpenGL |
2004-10-04 |
OpenGL and 3D Graphics Changes in Mac OS X v10.2.3
(HTML)
( )
QA1229: Mac OS X v10.2.3 OpenGL and 3D Graphics improvements
|
OpenGL |
2003-01-03 |
OpenGL and 3D Graphics Changes in Mac OS X v10.2.4
(HTML)
( )
QA1239: Describes the changes made in OpenGL and 3D graphics for Mac OS X v10.2.4.
|
OpenGL |
2003-02-18 |
OpenGL and 3D Graphics Changes in Mac OS X v10.2.5
(HTML)
( )
QA1258: Describes the changes made in OpenGL and 3D graphics for Mac OS X v10.2.5.
|
OpenGL |
2003-04-29 |
OpenGL Driver Monitor Decoder Ring
(HTML)
( )
QA1334: Describes what each of the parameters available in the OpenGL Driver Monitor measure.
|
OpenGL |
2004-01-30 |
OpenGL Sample Code
(HTML)
QA1166: Describes new naming convention for OpenGL sample code
|
OpenGL |
2004-12-01 |
OpenGL Texture Sharing Between Contexts
(HTML)
QA1031: Describes the process of creating shared OpenGL contexts and sharing textures between these contexts.
|
OpenGL |
2001-05-01 |
Setting the preferred CMM programatically?
(HTML)
QA1086: Uses the NCMConcatProfileSet structure to specify the CMM to be used to make the CMWorldRef with the NCWConcatColorWorld function.
|
OpenGL |
2001-10-24 |
Sharpening Full Scene Anti-Aliasing Details
(HTML)
QA1268: Using full scene anti-aliasing (FSAA) in OpenGL applications.
|
OpenGL |
2003-10-10 |
Updating OpenGL Contexts
(HTML)
( )
QA1209: When and why to update an OpenGL context in response to system and user actions.
|
OpenGL |
2003-06-19 |
Using Clip Region and Buffer Rectangles with OpenGL Carbon
(HTML)
( )
QA1222: Shows the basics of using buffer rectangles and clip regions with AGL.
|
OpenGL |
2002-12-19 |
Using Interface Builder's NSOpenGLView or Custom View objects for an OpenGL application
(HTML)
QA1167: Describes usage cases for both NSOpenGLViews and Custom Views for Cocoa OpenGL applications
|
OpenGL |
2004-10-28 |
Disabling a Processor on a Multiprocessor System
(HTML)
( )
QA1141: Describes how to disable a processor on a multiprocessor system for testing purposes.
|
Performance |
2002-05-22 |
Is ColorSync thread safe?
(HTML)
( )
QA1261: Discusses ColorSync thread-safety issues.
|
Performance |
2003-04-17 |
NSTimers and Rendering Loops
(HTML)
QA1385: Using Cocoa timers (NSTimer) to drive a rendering loop
|
Performance |
2004-10-04 |
Quartz 2D Thread Safety
(HTML)
( )
QA1238: Explains the thread-safety issues for the Quartz 2D API.
|
Performance |
2003-02-25 |
Setting the preferred CMM programatically?
(HTML)
QA1086: Uses the NCMConcatProfileSet structure to specify the CMM to be used to make the CMWorldRef with the NCWConcatColorWorld function.
|
Performance |
2001-10-24 |
Why am I drawing directly to the screen?
(HTML)
QA1015: Explains why drawing to a window's backbuffer can affect the upper left corner of the screen instead.
|
Performance |
2004-02-19 |
CGContext Bounds
(HTML)
QA1048: Explains how to determine the bounds of a CGContext.
|
Printing |
2001-07-02 |
CGContextAddLineToPoint, CGContextAddCurveToPoint, et. al.
(HTML)
QA1049: Explains why the CGContextAddXYZ APIs don't draw anything immediately.
|
Printing |
2001-07-02 |
CGContextClosePath
(HTML)
QA1046: Explains when you should call CGContextClosePath.
|
Printing |
2001-10-02 |
Drawing a Path Multiple Times
(HTML)
QA1047: Explains that path drawing operations consume the path.
|
Printing |
2001-07-02 |
How do I use PMSessionGetGraphicsContext to get a CGContextRef?
(HTML)
( )
QA1216: Describes how to use PMSessionSetDocumentFormatGeneration and PMSessionGetGraphicsContext to get a CGContextRef for printing.
|
Printing |
2003-02-25 |
How to measure CG text
(HTML)
QA1051: Explains how to measure Core Graphics text.
|
Printing |
2001-07-02 |
Quartz 2D Interpolation
(HTML)
( )
QA1186: Explains how to control Quartz 2D's image interpolation.
|
Printing |
2002-10-29 |
Quartz 2D Thread Safety
(HTML)
( )
QA1238: Explains the thread-safety issues for the Quartz 2D API.
|
Printing |
2003-02-25 |
Retain Counts of io_object_t Objects in IOKit.framework
(HTML)
( )
QA1195: Distinguishes between the retain counts of an I/O Kit kernel object and its io_object_t user space proxy.
|
Printing |
2002-09-04 |
Saving the current Core Graphics Path
(HTML)
QA1056: Explains that the Core Graphics save and restore GState APIs do not affect the path.
|
Printing |
2001-10-02 |
SCSIAction and IOSCSIUserClient on Mac OS X 10.2
(HTML)
( )
QA1201: Describes migrating to a new API for SCSI Parallel devices starting with Mac OS X 10.2.
|
Printing |
2002-09-13 |
Tioga PostScript Printing Plugins in Mac OS X 10.2
(HTML)
( )
QA1085: Why Tioga printing plugins for PostScript printing aren't called on Mac OS X 10.2 and later.
|
Printing |
2003-07-14 |
Turning Off Core Graphics Clipping
(HTML)
QA1050: Explains how to clear the clipping path for a CGContext.
|
Printing |
2001-07-02 |
Unexpected CG state changes
(HTML)
QA1045: Explains why the Core Graphics drawing state sometimes changes for no apparent reason.
|
Printing |
2001-07-02 |
Why does logging keep my Printer Module from working?
(HTML)
( )
Deprecated - QA1182: Describes some problems with standard printf logging in a Printer Module on Jaguar.
|
Printing |
2002-11-06 |
Why don't all of my PDE localizations show up in all applications?
(HTML)
( )
QA1185: Explains why some PDE localizations might not appear in all applications.
|
Printing |
2002-10-16 |
CGBitmapContextCreate Supported Color Spaces
(HTML)
QA1037: Lists the color space and alpha info combinations currently supported by CGBitmapContextCreate.
|
Quartz |
2004-09-09 |
CGContext Bounds
(HTML)
QA1048: Explains how to determine the bounds of a CGContext.
|
Quartz |
2001-07-02 |
CGContextAddLineToPoint, CGContextAddCurveToPoint, et. al.
(HTML)
QA1049: Explains why the CGContextAddXYZ APIs don't draw anything immediately.
|
Quartz |
2001-07-02 |
CGContextClosePath
(HTML)
QA1046: Explains when you should call CGContextClosePath.
|
Quartz |
2001-10-02 |
CGImageRef contents are immutable
(HTML)
( )
QA1276: Explains that CGImageRef contents are considered immutable once created.
|
Quartz |
2003-07-17 |
Creating color spaces that ensure color matching.
(HTML)
QA1396: How to create color spaces that ensure color matching.
|
Quartz |
2005-01-13 |
Debugging Graphics with QuartzDebug
(HTML)
( )
QA1236: Explains how to use QuartzDebug to debug graphics issues.
|
Quartz |
2003-02-25 |
DeviceLoop is for drawing
(HTML)
QA1024: Warns of one common misuse of the DeviceLoop API and gives two alternative solutions.
|
Quartz |
2001-04-11 |
Drawing a Path Multiple Times
(HTML)
QA1047: Explains that path drawing operations consume the path.
|
Quartz |
2001-07-02 |
Finding an NSView's current magnification.
(HTML)
QA1346: How to discover the current magnification (zoom level) of any NSView.
|
Quartz |
2004-12-13 |
How can I programmatically determine the DPI of the current video mode?
(HTML)
( )
QA1217: Describes how to compute the DPI for a given display in a given mode using Core Graphics.
|
Quartz |
2002-12-02 |
How do I determine how much VRAM is available on my video card?
(HTML)
QA1168: Using Core Graphics and IOKit to find the physical size of VRAM on installed hardware.
|
Quartz |
2004-10-11 |
How do I tell if a particular display is being hardware accelerated by Quartz Extreme?
(HTML)
( )
QA1218: Describes how to use CGDisplayUsesOpenGLAcceleration to see if a display is accelerated or not.
|
Quartz |
2002-12-04 |
How do I use QuickDraw with CGDirectDisplay?
(HTML)
QA1011: Explains how to draw to a CGDirectDisplay-captured display using QuickDraw.
|
Quartz |
2001-04-11 |
How to measure CG text
(HTML)
QA1051: Explains how to measure Core Graphics text.
|
Quartz |
2001-07-02 |
Quartz 2D Interpolation
(HTML)
( )
QA1186: Explains how to control Quartz 2D's image interpolation.
|
Quartz |
2002-10-29 |
Quartz 2D Thread Safety
(HTML)
( )
QA1238: Explains the thread-safety issues for the Quartz 2D API.
|
Quartz |
2003-02-25 |
Saving the current Core Graphics Path
(HTML)
QA1056: Explains that the Core Graphics save and restore GState APIs do not affect the path.
|
Quartz |
2001-10-02 |
Setting the preferred CMM programatically?
(HTML)
QA1086: Uses the NCMConcatProfileSet structure to specify the CMM to be used to make the CMWorldRef with the NCWConcatColorWorld function.
|
Quartz |
2001-10-24 |
Shearing a Coordinate Space with NSAffineTransform
(HTML)
( )
QA1332: Describes a simple way to shear coordinate spaces by adding a few methods to the NSAffineTransform class.
|
Quartz |
2004-01-29 |
SyncCGContextOriginWithPort
(HTML)
QA1010: Describes how to use SyncCGContextOriginWithPort.
|
Quartz |
2001-04-11 |
Turning Off Core Graphics Clipping
(HTML)
QA1050: Explains how to clear the clipping path for a CGContext.
|
Quartz |
2001-07-02 |
Unexpected CG state changes
(HTML)
QA1045: Explains why the Core Graphics drawing state sometimes changes for no apparent reason.
|
Quartz |
2001-07-02 |
Why are my Core Graphics calls drawing upside down?
(HTML)
QA1009: Explains why CoreGraphics drawing comes out upside down relative to QuickDraw drawing.
|
Quartz |
2001-04-11 |
Creating Sub GWorlds using QTNewGWorldFromPtr
(HTML)
QA1014: Using QTNewGWorldFromPtr to create sub GWorlds which reference the pixel data of other GWorlds.
|
QuickTime |
2001-03-20 |
Extracting DV Fields using QTNewGWorldFromPtr
(HTML)
QA1017: Describes using QTNewGWorldFromPtr to access individual fields contained within a frame of DV source.
|
QuickTime |
2001-03-20 |
Graphics Exporters - Creating 16-bit-per-channel image files
(HTML)
QA1354: Discusses how to use QuickTime Graphics Exporters to create 16-bit-per-channel image files.
|
QuickTime |
2004-06-03 |
Is ColorSync thread safe?
(HTML)
( )
QA1261: Discusses ColorSync thread-safety issues.
|
QuickTime |
2003-04-17 |
LockPixels and DisposeGWorld with QTNewGWorldFromPtr
(HTML)
QA1007: Clarifies some issues surrounding pointer ownership when creating GWorlds with QTNewGWorldFromPtr
|
QuickTime |
2001-02-26 |
Setting the preferred CMM programatically?
(HTML)
QA1086: Uses the NCMConcatProfileSet structure to specify the CMM to be used to make the CMWorldRef with the NCWConcatColorWorld function.
|
QuickTime |
2001-10-24 |
Improving ATSUI Text Drawing Performance
(HTML)
QA1027: Talks about one way of improving ATSUI text drawing performance.
|
Typography |
2001-04-17 |